Absolute King Back Jack
DARK 1

Absolute King Back Jack

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 6120




During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.




 
 
AI Power Analysis
Combo enablerConfidence: Medium
58± 6/ 100
Power Score
Intrinsic 57
Deck 59

Absolute King Back Jack — Power Evaluation

Final Score: 58 ± 6 · Confidence: Medium

  • Intrinsic: 57 · Deck: 59 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Recovery/Recursion

Why it scores here

The card's text only works from the Graveyard: once per turn during the opponent's turn it banishes itself to excavate the top card and Set it if it is a Normal Trap, otherwise sending it to the Graveyard, which converts a dead body into one Normal Trap access. Its GY effect is a mild top-of-deck filter. The score comes mainly from the 400/400 deck inclusion, its clean one-copy-per-slot cost, and its fit with Normal Trap engines, not from its 0 ATK or Level 1 body, which earn nothing. There is no combo evidence, so the combo axis rests on text inference alone.

Axis scores

Axis Score Evidence
Accessibility 60 Needs to reach the Graveyard before either effect works, but it is in all 400 sampled decks at about 2.37 copies each (verified deck stat; GY access route is inferred).
Combo & Conversion 45 Text converts a GY body into a Set Normal Trap or a self-mill; no recorded boards to confirm a payoff (inferred from text, no combo evidence).
Resource Economy 55 Card-for-card exchange with repeatable access once per turn per effect and a GY filter; no net advantage stated (verified text, inferred value).
Effect & Interaction 25 Provides no direct negation or removal; the Set trap it reaches is neutral access, not interaction (verified text).
Material Utility 35 Level 1 DARK Fiend with 0 ATK is a cheap Level 1 body, but its value is spent in the GY, so material use is awkward (verified stats, inferred use).
Resilience & Flexibility 60 Two GY effects, each once per turn, usable on the opponent's turn; not exposed to hand traps but to GY hate (verified text, inferred).
Deck-Building Efficiency 80 No garnet or lock, no banlist token (assumed 3 copies), and it runs across 41 archetypes at low slot cost (verified deck and usage stats).

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 57, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • In all 400 sampled decks at about 2.37 copies each
  • Repeatable GY-to-Set Normal Trap access, one use per turn per effect
  • Quick effect works on the opponent's turn
  • Low deckbuilding cost with 41 distinct archetypes in the sample

Weaknesses

  • Dead in hand; needs the Graveyard first
  • 0 ATK, Level 1 body with little material value
  • A non-Normal-Trap excavation only fuels the Graveyard, so the access chain is not guaranteed
  • No combo or meta evidence to confirm a starter or payoff role

Counters / choke points

  • Graveyard hate, including banish effects that stop the GY trigger
  • Opponents who run few Normal Traps leave the excavation effect with little to reach

Best use

Recovery/Recursion. Decks: Labrynth, Relinquished, Paleozoic, Dominus. Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: quick effect during the opponent's turn, banish from GY, excavate, Set if Normal Trap, otherwise send to GY; GY effect looks at 3 cards; each effect once per turn; Present in 400/400 sampled decks, average 2.37 copies (deck stat); Inclusion 46.15% in the Labrynth gameplay 6 usage statistic
  • Observed: Present across 41 distinct archetypes; Top partners are mostly Labrynth cards at 65–89% co-deck rate
  • Inferred: Primary role is a GY-based Normal Trap access enabler (combo enabler with recursion); Set trap can be activated the same turn, so access is live when the effect resolves
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no rulings data supplied for the excavation and Set interaction no dated competitive meta sample











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